Suppose the business and financial world collapses in 10 years. Which key events lead to that collapse, what will happen then and above all – what would we have to do now? These and other questions were dealt with at Deutsches Theater Berlin under the direction of Andres Veiel and Jutta Doberstein in a broad participatory format, bringing together volunteer participants and experts. Cornelia Daheim contributed in the plenaries, and conducted workshops with Jonas Korn on the future of work on future perspectives of work and worker’s representation, on cooperation with Leon Krenz. At the last event, participants produced their won video-visions of the workshop.
All contributions and results are collected and used in various formats, leading to a co-created play that will premier in september. In addition to the collection on the website www.welchezukunft.org, some impressions can already be seen in the ARTE film “Fetish Karl Marx”.
Cornelia Daheim and Christian Schoon led a workshop at the conference “Communities become inclusive” by Aktion Mensch. Using a tailored version of the Future Disruptions Game, the participants were enabled to think creatively about the relevant fields, at the intersection of trends and the future of inclusion and communities.
The players created scenarios for the communal social space by throwing the dice, reflected about possible effects and consequences and shared them with the other participants in a short discussion. A documentation (in German) can be found on the Aktion Mensch website.
Conventional methods often bring about conventional results. Especially in the area of disruptive developments, traditional methods reach their limits. If you want to think ‘out-of-the-box’, you should also venture methodically into new fields – and with the Future Disruption Game we are breaking new ground and approaching the future in a playful way. The game mechanisms favour creativity and push group dynamics into more inventive and daring realms of reflection.
The game was originally developed by Cornelia Daheim for the Evonik GameChanger Event in September 2016 in Antwerp and has since been used in various Future Impacts project settings. We are pleased to announce the publication of a full version of the game for the topics Education, Food, Work, Healthcare and Transportation under a Creative Commons license to make it available to the futurist and innovator community.The download includes all materials needed to produce and play the game yourself.
If you would like to have us facilitate a game session in your organization or if you are interested in a version adapted to your topic of choice, please contact us (just send an email to email@example.com). You’re also welcome to share your impressions with us when you’ve played the game.
These are the main info documents:
These are the print templates:
Cornelia Daheim and Ole Wintermann recently evaluated interim results of the global Delphi study of the internationally active think tank – The Millennium Project. Under the motto “We do not know exactly what is coming, but we can shape it”, the authors present the results of the worldwide expert survey. You can now download the study in English on the Bertelsmann Foundation website HERE.
Cornelia Daheim discusses the Future of Women in a podcast series on this topic, realized by Dr. Claire Nelson from Futures Forum. For example, she predicts we will soon be able to visit a „Museum of Patriarchy“ and that in 2030, choosing your gender has become a human right. See the video HERE.